Chapters: 168
Play Count: 902
Thatcher Stripes and his siblings venture into the Ancient Wilds to reclaim their bloodline and gather the Five Elemental Orbs. Amid fierce battles in Savagehold, Thatcher seizes hidden opportunities, gaining powerful legacies and learning that the orbs can revive his fallen father. Driven by vengeance, he defeats old enemies, braves magma realms for the Fire Spirit Orb, and clashes with the Beast Tamer Sect. With each conquest, Thatcher evolves, unlocking new powers and forging his path to godhood.
Thatcher Stripes and his siblings venture into the Ancient Wilds to reclaim their bloodline and gather the Five Elemental Orbs. Amid fierce battles in Savagehold, Thatcher seizes hidden opportunities, gaining powerful legacies and learning that the orbs can revive his fallen father. Driven by vengeance, he defeats old enemies, braves magma realms for the Fire Spirit Orb, and clashes with the Beast Tamer Sect. With each conquest, Thatcher evolves, unlocking new powers and forging his path to godhood.
Transmigrated as the weakest tiger cub and despised by his clan, he faces a life-or-death battle in seven days. Awakening a divine devouring system, he breaks bloodline limits by consuming all things. He journeys through the wild to restore his lineage, slay enemies, avenge his father, and revive the clan.