Chapters: 156
Play Count: 1,070
A woman betrayed in the apocalypse awakens with the power to transform into mutant beasts. She cuts ties with her cruel family, gathers resources, rescues an ally, and fights to survive a world ruled by monsters and fate.
A freshman joins a wild survival competition and awakens an emotion collection system to upgrade his skills. He follows fair play, helps others, and wins the championship. Now qualified for the qualifiers, he aims to represent his neighboring country in the international world cup with his resilience and humility.
Returning 30 days before the apocalypse with a super space ability, he remembers his past death and betrayal. With millions in funds, he stocks supplies, builds a radiation-proof bunker, and upgrades special vehicles in other countries. He plans to survive extreme heat, ice, and floods to endure the end times alone.
Killed by a psychic during the apocalypse, she wakes on the first day of the outbreak. With a storage space that preserves food, she gathers supplies, reunites with future allies, and fights through the ruins to find her parents.
She returns three months before the apocalypse and takes the powerful relic that once belonged to the false heiress. Betrayed by her family, she cuts ties and survives alone with her shapeshifting ability, gathering supplies and growing stronger in a dangerous world.
A woman betrayed in the apocalypse awakens with the power to transform into mutant beasts. She cuts ties with her cruel family, gathers resources, rescues an ally, and fights to survive a world ruled by monsters and fate.
Reborn at the end of the world, she awakens a spatial RV, takes all the supplies, and coldly watches her enemies tear each other apart among empty boxes.
Alex Grant suddenly finds himself the only guy on a bus full of female classmates. While his classmates awaken powerful talents such as Super Endurance, Insight, Healing Touch, and Giant Form, Alex gets an S-rank Daily Sign-In that showers him with rewards. Thus, their journey to the new world feels almost like a vacation.
Betrayed in her first life, a woman wakes fifteen days before the apocalypse with a powerful lord system. She stocks a remote bunker, enhances sixteen dogs, and builds an armed fortress. When disaster strikes, she repels raiders, recruits gifted allies, and turns her refuge into the foundation of a new empire.
Rhea, the protagonist, is betrayed one after another by her neighbor, cousin and ex-boyfriend during the zombie apocalypse, and eventually perishes in the horde. Unexpectedly reborn one month before the virus outbreak, she draws on her bitter memories and hard-earned survival experience from her previous life to secretly stockpile supplies, renovate her apartment into an impregnable safe house, and arrange for her parents to stay in a secure sanatorium to evade the coming disaster. When the virus breaks out exactly as she predicted, Rhea defends her safe house with meticulous preparations. In the brutal end times, she rescues the orphaned girl Carrie, allies with the upright veteran doctor Jody and his grandson Hunter, and confronts Houston โ the ruthless security chief who seeks to dominate the residential building and seize all survival supplies. As clues surface, Rhea discovers that the source of the catastrophe, Project B-1127, is closely tied to her parentsโ scientific research. After surviving multiple life-or-death crises, Rhea and her companions are finally rescued by the military. She reunites with her parents, and the full truth behind the virus leak is exposed. In the aftermath of the disaster, Rhea founds the "Dawn" mutual aid foundation to support fellow survivors. She preserves humanityโs kindness and warmth amid the ruins, and achieves her own true rebirth and redemption.