Chapters: 45
Play Count: 118
Inheriting The Vault, Simon must collect seven cursed relics within a year or face death. Investigating the first artifact, he teams up with a psychic, a historian, and a loyal protector. Together, they unravel deadly mysteries, confront ancient curses, and expose the sinister Shadow Guild to find his missing grandfather.
Awakening before a world-ending flood with a limitless storage vault, Alex Carter stockpiles supplies and builds a fortress against disaster. Together with Emily Grant, he battles rival factions, rescues survivors, and leads humanity toward hope amid the frozen apocalypse.
Pallbearer Edward upholds ancient rites to confront supernatural threats. Tasked with a cursed coffin, he braves a deadly trial and uncovers a massive vendetta. Inheriting legendary dragon powers, Edward battles corrupt authorities, honors fallen heroes, and journeys to the mountains for a historic burial.
Evan Woods becomes a night guard at a cemetery after losing his job and gains the ability to hear ghosts. Using forgotten belongings from the dead, he changes his fate while uncovering a mysterious inheritance dispute and hidden secrets buried in the cemetery.
A man takes a high-paying night guard job just to relax, but discovers a museum filled with mysterious relics. After repairing a broken ancient statue, he gains powerful energy and unknowingly prevents a city-level disaster, becoming a hidden guardian.
Surviving a crash, Jonathan awakens as the night guard of the 10th Vault. Touching artifacts grants powers but rapidly drains his youth. Uncovering a deadly trap built on 9 tombs and 13 doomed guardians, he realizes he can't escape. His fate was sealed when he clocked in.
Awakening before a world-ending flood with a limitless storage vault, Alex Carter stockpiles supplies and builds a fortress against disaster. Together with Emily Grant, he battles rival factions, rescues survivors, and leads humanity toward hope amid the frozen apocalypse.
Inheriting The Vault, Simon must collect seven cursed relics within a year or face death. Investigating the first artifact, he teams up with a psychic, a historian, and a loyal protector. Together, they unravel deadly mysteries, confront ancient curses, and expose the sinister Shadow Guild to find his missing grandfather.
Yara time-traveled to the Dawn Dynasty and became an infant. She regained her status as a royal princess. With exceptional medical skills and wisdom, she exposed the Empress and Sage's schemes, cured her elder brother Yann, and avenged her mom. Finally, Yara lived happily with her family.
Damien Voss, New York's cold-blooded king of the trillion-dollar hedge funds, had a secret the world had forgotten—any living person who touched his skin would suffer cardiac arrest within 24 hours. At eight, his mother died in his arms from embracing him, and he'd lived in gloves, isolation suits, and bone-deep loneliness ever since, ruling Wall Street with cold tyranny. On a stormy night, indebted mortician makeup artist Elara Finch pushed Damien out of the way of an oncoming truck—bare hands touching the back of his neck. Twenty-four hours passed. She didn't die. The black curse mark that had spread across Damien's chest for eighteen years receded an inch for the first time, at the spot she'd touched. To survive, Damien locked her to him with a $20 million contract—she must touch him once every 72 hours, or the curse would consume his whole body. But The Hollow, a mysterious organization that had guarded the curse for 300 years, wouldn't allow it to be broken—because once Damien was free, they'd lose control of the Voss family's hundred-billion assets. When Elara discovered that the real reason she was immune to the curse was shockingly connected to Damien's mother's death, the deal turned into a forbidden love affair betting on two lives.