Chapters: 80
Play Count: 1,271
Jay traveled back to 1960 during the famine. He used a convenience store system to feed his family. He became a purchaser to help his older brother get married and fought against his difficult relatives. Finally, he owned a big supermarket and improved his family's social status.
Jack Grant wakes up in the famine-stricken year, 1959. To save his sister, he unlocks a mystical space, using its gifts to hunt, trade, and feed his family. Teaming up with the military, he discovers he's a martyr's son and finds love with Stella, an officer's daughter. Battling bullies and betrayal, he rises from rags to legend.
Reborn into famine, Leon Hughes rises from poverty with the help of a mysterious system that grants food and skills. Protecting his family and people, he defeats bandits, joins the army, captures strongholds, and builds a safe haven in chaotic times.
A young man gains the power to travel between the modern world and a disaster-stricken kingdom. Trading supplies for grain and herbs, he builds a business while digging canals, sheltering refugees, and fighting famine and plague. Honest work brings both worlds a brighter future.
Jay traveled back to 1960 during the famine. He used a convenience store system to feed his family. He became a purchaser to help his older brother get married and fought against his difficult relatives. Finally, he owned a big supermarket and improved his family's social status.
In a famine-stricken era, Charlieโa modern youth trapped in the body of a simple hunterโuses his wits and modern know-how to turn poverty into prosperity. Facing ruthless taxes, he discovers valuable mountain treasures!
On the eve of her company's IPO, 33-year-old CEO Wendy is crushed to death and reincarnated as a cruel, broke farm widow in a famine. With four starved sons and a pregnant daughter-in-law to feed, she activates a system that trades wild plants for endless food supplies. Time to turn this starvation into a feast!
During a famine, a girl gains a magical object that connects the modern and ancient worlds. She trades modern seeds and farming methods for valuable wild plants, helping her village survive disaster. Through hard work and cooperation, the villagers turn barren days into a stable and prosperous life.
Four-year-old Imelda wakes up in a bustling modern wholesale market, clutching her magic bowl from the ancient Guardian Chapel. Mistaking trucks for giant metal boxes and phones for talking bricks, her innocent antics charm everyone. When she discovers piles of unwanted vegetables, Imelda fills her bowl and returns to her hungry village in the past, sharing food and hope. With each journey, she bridges two worlds, feeding her loved ones and bringing warmth to her entire village.
Swapped at birth during a famine, Lucy returns to her true family, the Walkers. With her "wish-granting" luck, she finds food and wealth to save them from starvation. Despite jealous schemes from rivals, Lucy uses her powers to protect her kin, leading the Walkers to a life of abundance and joy!
Emma Reed, an agriculture student, dies from overwork and wakes in a 1950s novel as a doomed wife about to abandon her husband and two kids during a brutal drought. When she gains the power to travel between eras, Emma uses modern farming know-how to feed her family, beat the famine, and rewrite their future.